I design products and systems that make hard things feel easy.

My work sits at the intersection of digital products, physical experiences, and the people who bring them to life.

01   StreamLine — ObjectProduct strategy, hardware, AI, systems
The StreamLine smart scale: a stainless pole with a camera head over a weighing platform and touchscreen

From food waste tracking

to production intelligence

StreamLine turned food production into structured data so kitchens could make better decisions.

  • 2M+ lbsproduction data captured
  • 10×faster data capture
  • 70%less food waste
View case study →
02   ReusePass — ExperienceProduct strategy, service design, behavioral systems
Scan-out at a partner dining hall

A new product and service model connecting students, dining teams, physical containers, and software to make reuse work at scale.
View case study →

8M+containers saved from landfill
500,000+students onboarded across university campuses
03   AI + product design — InteractionAI, content design, interaction design

BeforeCome see your data.

AfterFocus only on what matters.

Adoption98%of users started an AI workflow
 70%of users engaged with chat
Retention66%of users who chatted once came back
View case study →
04   Additional workRetail, restaurants, telecom
LeadershipHow I operate

I lead strategy and the team.

Shape the vision

I turn ambiguous customer and business problems into product direction and help teams decide what to build.

See the whole journey

I look beyond the interface to understand how audiences, touchpoints, products, and systems come together.

Drive alignment

I work cross-functionally and with stakeholders to get everyone aligned on the why.

Support my team

I built Topanga’s first product design organization and the processes needed to support multiple products.

Career

  1. 2016–2020AKQA
  2. 2020–2021Sweetgreen
  3. 2021–2022Apple
  4. 2022–PresentTopangaHead of Design & Experience
Full resume →